Concept Art
Concept art recovered from starsh1n3's deviantArt page, which has sadly been deleted.

Handwritten words:
- "pc(?) chooses species" and "uniform" next to the deer creature
- "shop NPCs" at the top
- shopkeepers are labelled with "machine parts, museum, plant/seed shop, and animals (pets)"
- next to Marvie it also says "zero g museum"
One of the first sketches relating to the Starwilds that starsh1n3 ever posted. All the creatures in uniforms are their first ideas for playable species. None of the shop NPCs had names yet, only designs. You can even see an erased fin on Marvie's head!

Handwritten words:
- "customizable crew quarters, one per creature" above the room
- below the room, "creature shown in room?" and "flooring, wallpaper, posters, etc."
- "pixel art?"
- the items are "space rug, dresser (pink), and potted sprout"
Mockups of the ship decoration system, specifically crew quarters. Apparently they wanted to have crew members walking around, which would have been so cool, but it was probably too complicated to code because that feature never ended up being implemented.

Handwritten words:
- "CLOSET" with a shirt next to it
- "scene bg" which probably means background
- "etc" underneath the sock/shoe button
- "inventory"
- "item name" under two of the item icons, the others are just scribbles haha
- "click" next to an arrow pointing to the item with a dropdown
- dropdown says "feed, use, save, donate, other actions"
- "rarity icons" list, showing a circle for common, square for uncommon, diamond for rare, star for ultra rare, and a rocketship for limited
The crew member dress-up room and the "inventory," which ended up being called the cargo hold.